The Immersive Industry

Homecoming Summit

AREA15 Las Vegas | June 26-27, 2022


A Marquee Gathering for the Global Immersive Industry
Headlined by Felix Barrett and Maxine Doyle of Punchdrunk
June 26th & 27th, 2022 | AREA15 in Las Vegas

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The Immersive Industry Homecoming Summit

June 26th & 27th, 2022 | AREA15 Las Vegas

The creators of Sleep No More and The Burnt City. The founder of Cirque du Soleil and Hanai World. The director of some of Secret Cinema's biggest smash hits. WOW Festival. Niantic. Room Escape Artist. Reality Escape Pod. MEMFOLK. Pseudonym Productions.

The Immersive Industry Homecoming Summit is set to be the greatest convening ever of immersive industry talent.

Get ready for two packed days. We'll start at 12pm, launch into master classes and breakout discussions, take a dinner break, and continue with keynotes and structured networking until 9:30pm. From there, we'll have rendezvous points for anyone who wants to continuing networking and celebrating on into the night.

Are you an immersive industry leader? An early-career artist looking to break in? An immersive afficionado looking to invest? Then this is the place for you. We're uniting the immersive industy from immersive theatre to theme parks, the metaverse to escape games, LARPs and beyond.

At Immersive Homecoming, you'll be in the room where it happens. Make new connections and catalyze new collaborations. Build the next era of the immersive industry. Reunite and reconnect with old friends and new.

In-Person Tickets are $265. Or, catch the action online for $55. Live guests must be vaccinated and boosted, and negative tests and masks may be required, depending on conditions on the ground in the weeks leading up to the event.

We'll see you June 26th and 27th in Las Vegas!

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Images of Immersive Homecoming by Annie Lesser.


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Featured Speakers

June 26th & 27th | AREA15 Las Vegas

In alphabetical order.


Ebony (Archie) Andrews

Cofounder, MEMfolk

Ebony Archie is a former Memphissippian who has a love for the cultural landscape of urban Southern cities. She has an extensive background in community building, fostering partnerships, and telling stories of fringe communities in unimaginable ways. Her background in public art and digital Communications for a tech startup led to a 3-year international study of experiential spaces, which established the creation of MEMFOLK with co-founder Coresa Hogan. Since its inception in 2020, the duo has created BoxLot — the first immersive experience in Memphis and Good Grief, a temporary experience in collaboration with the Centers of Good Grief, and private commissions for brands.



Amy C. Ashton

Producer, Without Walls Festival at La Jolla Playhouse

Amy C. Ashton Currently serves as Associate Producer at La Jolla Playhouse, where she is the producer of the Without Walls (WOW) programming, including the 2022 WOW Festival, 2020-2021's Digital WOW series, and 2021's Pop-Up WOW. She moved to California after 11 years in NYC where she produced site-specific and immersive projects such as Empire Travel Agency, KPOP, and Does it Hurt When I do This? with Woodshed Collective. She served for seven seasons as Managing Director of Colt Coeur Theatre Company, developing and producing 8 World Premiere productions including the World Premiere of Dry Land by Ruby Rae Spiegel and the East Coast Premiere of Eureka Day by Jonathan Spector. She previously served as Artistic Associate at Roundabout Theatre Company and The Civilians. She also produced the 2015 Prototype Festival production of Kansas City Choir Boy starring Courtney Love and Todd Almond, and the 2017 NYMF production of The Demise.



Sina Bahram

Founder, Prime Access Consulting

Founder of the inclusive design firm Prime Access Consulting (PAC), Sina Bahram is an accessibility consultant, computer scientist, researcher, speaker, and entrepreneur. In 2012, Sina was recognized as a White House Champion of Change by President Barack Obama for his doctoral research work enabling users with disabilities to succeed in Science, Technology, Engineering, and Math (STEM) fields. Believing that accessibility is sustainable when adopted as a culture, not just a tactic, Sina and his team work with executive management, policy makers, engineering teams, content creators, designers, and other stakeholders within institutions to promulgate accessibility and inclusive design throughout the fabric of an organization. Under Sina's direction, PAC has helped over 100 organizations to meet and exceed their inclusivity goals, from the creation of accessible websites, mobile apps, mixed reality experiences, and immersive environments to achieving a comprehensive inclusive design methodology across the enterprise. In addition to serving on and chairing various boards, conferences, committees, and working groups across corporate, non-profit, and research entities, Sina collaborates with the United Nations and serves as an invited expert on the World Wide Web Consortium (W3C) Accessible Rich Internet Applications (ARIA) working group where he helps shape the next generation of digital accessibility standards and best practices. In 2021, Sina was selected to be a Mission: Astro Access ambassador, which aims to make space and space travel accessible to all. Consequently, Sina and his fellow ambassadors tested various accessibility and inclusive design strategies in microgravity aboard a 0G flight. In 2022, Sina was honored as a Thea-award winner being named as one of the two inaugural Catalyst award recipients by the Themed Entertainment Association.



Felix Barrett

Founder & Artistic Director, Punchdrunk

Felix Barrett is the founder and Artistic Director of Punchdrunk, a company whose work is recognised internationally as pioneering game-changing ways for audiences to experience culture, in both digital and literal worlds. Punchdrunk’s site sympathetic productions include: The Firebird Ball; Faust; The Masque Of The Red Death; It Felt Like A Kiss (a collaboration with documentary film-maker Adam Curtis, and musician Damon Albarn for Manchester International Festival); The Duchess Of Malfi (with English National Opera); The Crash Of The Elysium (Manchester International Festival and 2012 Cultural Olympiad); The Borough (with Aldeburgh Music) and The Drowned Man: A Hollywood Fable, and The Burnt City (opening in London March 2022). Felix is the co-director of the company’s award-winning production of Sleep No More. First experienced by audiences in London in 2003, it has since travelled to Boston and New York, where it has been running for over a decade. The show has been playing in Shanghai since 2016, making it the longest running show in the city’s history. Felix is a graduate and Honorary Doctorate in Drama of the University of Exeter, was one of the first recipients of a Paul Hamlyn Foundation Breakthrough Fund Award (supporting exceptional arts practitioners in the development of their vision) and was appointed Member of the Most Excellent Order of the British Empire (MBE) in the 2016 Queen’s Birthday Honours for services to theatre.



Ricky Brigante

COO & Executive Director of Media + Technology, Pseudonym Productions

Ricky Brigante​ is the founder of ​Inside the Magic​, a leading source of news and information in the themed entertainment industry, covering of theme parks and immersive attractions worldwide. After 13 years, Ricky sold Inside the Magic in 2018 to join Pseudonym Productions as COO and Executive Director of Media + Technology, where he now helps create uniquely interactive entertainment, enticing audiences to push boundaries and question reality through immersive physical and digital experiences. Ricky’s journalistic and creative works have been featured in Entertainment Weekly, USA TODAY, Los Angeles Times, Fox News, Huffington Post, Yahoo!, AOL, MSN, Playboy, BoingBoing, Broadway World, NPR, Business Insider, Engadget, Gizmodo, io9, /Film, and the Orlando Sentinel.



Kent Bye

Voices of VR

Since May 2014, Kent Bye has published over 1000 Voices of VR podcast interviews featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual & augmented reality. He's an oral historian, experiential journalist, & aspiring philosopher, helping to define the patterns of immersive storytelling, experiential design, ethical frameworks, & the ultimate potential of XR.



Anisha Deshmane

Creative Producer, Walt Disney Imagineering

At Walt Disney Imagineering, Anisha guides the development of interactive experiences, most recently as a creative producer and narrative systems designer on Star Wars: Galactic Starcruiser. Throughout her career, Anisha has designed and developed tangible, interactive, technology-driven experiences from VR/AR to museum exhibits. She earned her Bachelor of Science in Art and Design in Architecture from the Massachusetts Institute of Technology and a Master of Entertainment Technology from Carnegie Mellon University.



Maxine Doyle

Choreographer, Punchdrunk

Maxine Doyle is an independent choreographer and director. Since 2002 she has been Director and Choreographer for Punchdrunk, with whom she co-directed the multi-award winning Sleep No More (London, Boston, New York, Shanghai), The Drowned Man, The Firebird Ball, Faust, Masque of the Red Death, Tunnel 228, The Duchess of Malfi (an operatic collaboration with English National Opera and Thorsten Rasch) and The Yellow Wallpaper. Maxine has an MA in choreography from the Laban centre and is a recipient of the Bonnie Bird Choreography Award. She was Artistic Director of First Person Dance Company from 1996 - 2003 touring works such as Déja Deux, In the Face of a Stranger, Plastic Chill and It's Only a Game Show. Maxine has created work for The BalletBoyz (UK), The Martha Graham Company (USA), Verve (UK) and Johannes Wieland Company (Germany). In 2019 she created the award winning Sunset (Australian Dance Award) for Strut Dance and the Perth Festival. Here Not Here, her collaboration with artist Es Devlin and Göteborg Dance Company, Sweden premiered in Jan 2022. Future projects include a major new site-specific dance theatre work with Australasian Dance Collective and the Brisbane Festival. Maxine is also a regular principal artist at Springboard Dance Montreal, B12 Festival in Berlin and has mentored for the iconic Jacobs Pillow Dance Season. Work for film and television includes Mari (dir: Georgia Paris),The Third Day – Autumn (Punchdrunk), Brave New World (dir: Owen Harris) and 20:20 Vision (dir: Jake Polonsnky).



Sarah A.S. Elger

Founder, CEO, and Executive Creative Director, Pseudonym Productions

Sarah A.S. Elger‘s themed entertainment career spans work with wizards, volcanos, King Kong, Big Bird, fast cars, and secret R&D projects for Walt Disney Imagineering, Universal Creative, SeaWorld, NASA, and Chimelong. Today, Sarah is the CEO and Executive Creative Director of Pseudonym Productions, where she has co-written and directed seven original immersive experiences with an emphasis on open world gameplay, branching narratives, and meaningful interactions that connect people in unexpected, memorable ways. She leads teams of performers, scenic artists, designers, and technicians to bring to life vibrant fantasy worlds, themed environments, and surprising stories online and in real life.



Coresa Hogan

Cofounder, MEMfolk

Coresa Hogan is a product manager by day and creative by both day and night. Merging her corporate background with creative purpose she is the cofounder of MEMFOLK—an experience brand capturing urban folklore in unimaginable ways. What keeps her grounded while running a creative business that builds community through immersive experiences is the connection creating has to the beginning of time and the endless amount of ideas and opportunities that await when we begin to fully tap into our gifts.



Hali Hoyt

Head of Developer Community, Niantic

Hali is the Head of Developer Community at Niantic where they foster a community of augmented reality (AR) developers. They are passionate about AR because of its intersection of art and technology. Hali believes AR is a channel that can increase the voices of underrepresented communities in society’s cultural narrative. Hali has a background in directing community engagement initiatives, community arts, and leading AR developer monetization and innovation programs. Hali encourages creators to build their stories into the real-world metaverse through AR.



Ameenah Kaplan

Immersive Experience Director, Walt Disney Imagineering

AAU Film School for Directing. NYU’s Tisch School of the Arts for acting. Immersive Experience Director: Star Wars Galactic Star Cruiser. Resident Director: Disney’s The Lion King. Sister Act at PCLO, ABC’s Encore!, The Wiz at First Stage, Our Country’s Good at American Players, Meet Vera Stark at Purdue U., How to Break at Village Theatre, The Royale at ACT, Bash’d at Celebration Theatre. Shorts: Man with a Movie Camera and The American Failure. Choreography: The Royale at the Kirk Douglas Theatre, The Dancing Granny at the Alliance Theatre, ABC’s Encore!, Dancing with the Stars. Gregory, Ovation, Sherwood, Queen of Angels, NAACP and LA Weekly Awards for choreography, fight choreography, and directing.



Guy Laliberté

Founder, Cirque du Soleil and Hanai World

Founder of Cirque du Soleil, One Drop Foundation, Lune Rouge and Hanai World, Guy Laliberté was named by Time Magazine as one of the most influential personalities in the world and has been recognized as one of the most creative and innovative minds by Condé Nast. An inventive entrepreneur and great philanthropist, he now dedicates his time and talent to his new company, Lune Rouge. Through inspiration and the transfer of values and knowledge to young entrepreneurs, Guy Laliberté continues his commitment to young creators by supporting several innovative initiatives. For this true ambassador of creativity, there is nothing more precious than humanity. Human relations and interactions are at the heart of every project that he contributes to or develops.



Oliver Lansley

Artistic Director, Les Enfants Terribles

Oliver Lansley, is Artistic Director of Les Enfants Terribles shaping the company with his distinctive style of storytelling and highly original aesthetic. Together with Seager, he has worked on all of the company's productions since its formation in 2002. He is the writer behind the majority of the company’s productions, most recently ‘The House with Chicken Legs', The Trench’, ‘The Terrible Infants’ and the Olivier award-nominated immersive show ‘Alice’s Adventures Underground’ (London, Shanghai). He also co-directs the majority of the company’s output. His experience extends beyond the theatre as a prolific writer for television, most recently ‘Flack’ which he created, wrote and executive produced, starring Anna Paquin, Lydia Wilson and Sophie Okonedo and is available to watch on Amazon Prime. He has worked with all the major networks across the UK and US, including HBO, FX, Amazon and the BBC and is also an established actor appearing in projects such as Vigil, Dr Who, Sherlock and Flack. As an actor, Oliver has worked across film, television and theatre, notably playing Kenny Everett in the BAFTA-winning The Best Possible Taste. Other credits include: Sherlock; Misfits; and Doctor Who Along with Seager, he co owns and runs Labyrinth Productions a brand new immersive venture. LABYRINTH will create, develop, and produce a stable of imaginative shows, with their launchpad permanent venue being LABYRINTH Waterloo underneath Waterloo Station. World-class, much-loved titles will encapsulate the distinctive Les Enfants Terribles’ style whilst pushing the immersive genre in totally fresh ground-breaking ways, focusing on immersing audiences deeper into stories than they have ever been before. LABYRINTH Waterloo has been in the planning stages for four years and will include a bespoke immersive theatre space, a contemporary unique restaurant (The Rosarium), and a fantastical bar (Underland). Construction of the site commenced in 2018 and opens this year offering a subterranean world of possibilities and excitement for all.



Peih-Gee Law

Co-Host, Reality Escape Pod

Peih-Gee is most well known for being a fan favorite contestant on the reality show Survivor, where she played first in Survivor China in 2007, and again in a returning All-Star season Survivor Second Chance. She calls Survivor “the greatest immersive game in the world.” Peih-Gee is co-host of the Reality Escape Pod, a podcast exploring immersive gaming, escape rooms and interactive theatre. Peih-Gee is also a contributor to Room Escape Artist as a Hivemind writer, reviewing virtual escape rooms. Loves: narrative-driven games with lots of player interactions, wordplay. Hates: Math puzzles and poor functionality that distracts from immersion. When not talking about or playing escape rooms, she runs a fine jewelry business and enjoys jigsaw puzzles, watercolor painting, and playing board games.



Tom Maller

Director and Creative Director

Tom is an acclaimed International Director and Creative Director, specialising in immersive theatre. He trained at Drama Centre London, graduating in 2010. His work to date has spearheaded the immersive theatrical identity and experiences. Tom has been part of Secret Cinema’s creative team for the past 8 years, directing ‘Dr Strangelove’, ‘28 Days Later’, ‘Blade Runner’, 'Romeo + Juliet’ and ‘Casino Royale’ which opened in London 2019 and transferred to Shanghai 2020. He recently returned from directing ‘Arcane: Enter The Undercity’, a new groundbreaking show based on the world of League of Legends in partnership with Riot Games which opened in LA in November 2021. Tom’s most recent UK production ‘ Doctor Who: Time Fracture’ is currently playing in Central London. Tom is co-creator of the UK’s longest running immersive theatre show ‘The Great Gatsby’. He is also a co-founder of The Immersive Ensemble, who are renowned for creating ground breaking shows such as 'The Drop Off'. Tom is the Creative Director on ‘Peaky Blinders: The Rise’ opening in London 2022.



Stephanie Riggs

Author, The End of Storytelling

A former Disney Imagineer and Refinery29/Vice Media Experiential Creative Director, Stephanie Riggs has been bridging storytelling and immersive technology for over two decades through ground-breaking projects across theatre, theme park, film, experiential and XR. Her collaborations with international corporations (Facebook, Google, Netflix, Amazon), start-ups (InceptionVR, JauntVR, Lightframe.co), non-profits (IndieFlixFilms, The Nantucket Project), and academia (Yale Blended Reality Lab, NYU Future Reality Lab, CMU Entertainment Technology Center) have pushed the boundaries of technology and story. Stephanie's VR work has premiered at Tribeca, Future of Storytelling, SIGGRAPH, and Stereopsia, prompting an invitation to film President Barack Obama’s historic speech in Nairobi, Kenya in 360. In traditional media, she directed the New York Times Critics Pick documentary “The Standbys” about Broadway understudies and standbys and produced the cult classic film “Banshee Chapter” with Zachary Quinto (“Star Trek”), which was also the first feature film released in VR (Oculus DK2). Stephanie's acclaimed book, “The End of Storytelling" presents a powerful new paradigm for narratives in immersive technology. Passionate about inspiring diverse, interdisciplinary teams, she frequently mentors and speaks around the world (TedX, SXSW, SIGGRAPH, Yale, Harvard) and is a co-founder of the 5th Wall Forum and the World Experience Organization. Stephanie is a Phi Beta Kappa graduate of Carnegie Mellon University’s School of Drama (Directing) and School of Computer Science (Human-Computer Interaction).



James Seager

Creative Director, Les Enfants Terribles

As Creative Director of award-winning UK-based theatre company Les Enfants Terribles, James Seager oversees the day to day running, production and strategic vision behind the name. He has over 20 years’ experience as a producer, director and actor and has directed numerous shows with the company, including critically acclaimed ‘The Trench’ (UK Tour), ‘The Terrible Infants’ (UK Tour, Wilton’s Musical Hall, Adelaide Fringe) and ‘The Vaudevillains’ (Charing Cross Theatre, Latitude Festival, Edinburgh Fringe). With a flair for immersive theatre, James co-directed the world-renowned ‘Alice’s Adventures Underground’, a production seen by over 400,000 people which transferred from London for a two-year run in Shanghai. His experience in creating high-impact immersive events traverses theatre and includes large scale brand activations such as ‘Road to the Final’ to celebrate Heineken’s Champions League Semi-Final in Barcelona; an event that took 10 global media influencers across land, sea and sky to arrive at the match, with coverage reaching 56 million unique users from around the globe. Les Enfants Terribles have collaborated with a variety of brands to create unforgettable experiences including IKEA, Canon, Toyota and The National Trust, to name a few. This year he worked on one of the largest immersive events in the World with 20,000 people in attendance for the opening of ESCH22 - The European City of Culture opening - an event that was even covered in Space! In 2022 he and his long term collaborator Oliver Lansley, joined forces with internationally renowned producers Gavin Kalin and Hunter Arnold to present Labyrinth. Combining the creative experience of all four company directors, LABYRINTH will transport audiences to new, but well-known worlds, immersing people through in-depth storytelling, beautifully realised environments, and exciting possibilities through its immersive theatre productions, restaurants, and bars. The returning Alice's Adventures Underground will be the company's first show opening in London in November: www.thisislabyrinth.com James is well-known for his creativity and unique style of work. He is passionate about bringing the audience into the heart of the experience and continues to explore the potential through theatre, technology and beyond.



David Spira

Cofounder, Room Escape Artist

David is the co-founder of Room Escape Artist, a resource for escape room creators and enthusiasts alike. From the start, he applied his professional skills as a digital experience designer to the burgeoning industry of escape rooms. David is full of ideas: from in-depth research pieces to new content types… like cute animals solving puzzles. He is always pushing REA to try new things, take risks, and be something more. He is also the co-founder of RECON, a convention for the escape & immersive game industry, as well as the co-host of REPOD, a podcast exploring escape rooms and immersive gaming.



Lisa Spira

Cofounder, Room Escape Artist

Lisa is the co-founder of Room Escape Artist, a resource for escape room creators and enthusiasts alike. Whether she is editing REA’s content, leading the Hivemind, or wrangling the logistics for RECON or the Escape, Immerse, Explore Tours, Lisa is the reason that everything runs like clockwork. As a linguist and data expert, Lisa also leads our Industry Data efforts and is responsible for our annual Industry Reports. Lisa is the heart of REA and also bakes all of our escakes. She is also the co-founder of RECON, a convention for the escape & immersive game industry, as well as the producer of REPOD, a podcast exploring escape rooms and immersive gaming.



Sara Thacher

Creative Director, Walt Disney Imagineering

Sara Thacher is a Creative Director at Walt Disney Imagineering, where she works with engineers, computer scientists, architects, artists, and inventors to fashion new technology into revolutionary guest experiences. She focuses on creating experiences that are participatory and playful. Her work at Imagineering includes creative leadership on the recently launched Star Wars: Galactic Starcruiser two-day immersive experience and the TEA Award winning Haunted Mansion: Ghost Post. Previously, she served as Executive Producer and Experience Designer at Nonchalance where she co-created the groundbreaking experience, The Jejune Institute.




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Guest Info

AREA15

AREA15 is located at 3215 S Rancho Dr, Las Vegas, NV 89102. When you arrive, let security at the front know you are with Epic Immersive. You'll walk all the way to the back of the open atrium, past Omega Mart, to a space called Portal. There, we'll cross-reference your name from our list and check your vax card. We'll have the name of the person who purchased the order, so please have that ready. Doors open at 12pm on Sunday, with programming kicking off at 1pm. You'll get wristbands, which will be your tickets for the rest of the event. All ticket-holders, including in-person ticket-holders, will receive a livestream link on Sunday morning.

The Schedule:

Sunday Doors @ 12pm

Sunday Afternoon Session, 1pm to 6:30pm (AREA15)

featuring...

Ameenah Kaplan from Disney's Galactic Starcruiser
Sara Thacher and Anisha Deshmane from Disney's Galactic Starcruiser
Sina Bahram, Inclusivity Designer with clients like Meow Wolf and the Obama Presidential Center
Kent Bye from Voices of VR
Hali Hoyt from Niantic
Guy Lalibertê, founder of Cirque du Soleil and Hanai World, in conversation with Michael Beneville of AREA15

Sunday Evening Dinner Break, 6:30pm to 7:30pm (AREA15)

Food Trucks available outside AREA15 to purchase dinner, or check out Todd English's The Beast inside AREA15.

Sunday Evening Session, 7:30pm to 9:30pm (AREA15)

featuring...
Felix Barrett and Maxine Doyle of Punchdrunk
Structured Networking

Monday Doors @ 12pm

Monday Afternoon Session, 1pm to 6pm (AREA15)

featuring...

James Seager and Oliver Lansley from Les Enfants Terribles
Tom Maller from Secret Cinema, Doctor Who: Time Fracture, and Peaky Blinders
Weaving a New Fabric: Panel and Group Discussion Reimagining Immersive Futures
Ricky Brigante and Sarah Elger of Pseudonym Productions on Building a Business Plan
Coresa Hogan and Ebony Andrews of MEMFOLK
David Spira, Lisa Spira, and Peih-Gee Law of Room Escape Artist and Reality Escape Pod
Amy Ashton of La Jolla Playhouse's Without Walls Festival
Ameenah Kaplan from Disney's Galactic Starcruiser

Monday Evening Party, 8pm to Midnight (Particle Ink)

Open Bar at Particle Ink, 918 S Main St Suite B, Las Vegas, NV 89101


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Our Partners

AREA15

AREA15, located minutes from the Las Vegas Strip, is the world’s first purpose-built experiential entertainment complex offering live events, immersive activations, monumental art installations, extraordinary design elements, unique retail, ground-breaking technology, bars and eateries and much more. With a growing collection of dynamic destinations including Emporium, Oddwood Bar, Dueling Axes, Lost Spirits Distillery, a culinary experience by Todd English and its anchor experience, Meow Wolf Las Vegas, AREA15’s ever-changing art, retail and entertainment attractions draw locals and tourists of all ages.

AREA15 represents a collaborative venture between real estate development firm Fisher Brothers and creative agency Beneville Studios, both of New York.



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Our Producers


Steve M. Boyle

Founder & CEO, Epic Immersive

Producer, Immersive Homecoming Summit

Steve M. Boyle is the founder and CEO of Epic Immersive. Under his leadership, Epic Immersive has created immersive experiences with 14-acre real-world fictional cities and 100+ actors, crafted immersive journeys in China and Paris, built neighborhood-scale cultural and civic festivals, and designed experiences for Silicon Valley companies like Apple, Google, and Facebook. At Epic's imaginative events, guests have slid through slides in fireplaces into underground wonderlands, crawled through Dante Alighieri’s vaults, descended into replica London Underground stations, launched into mixed reality experiences from inside of Victorian mansions, and joined masquerades from revolutionary France on the docks of San Francisco.

Before founding Epic Immersive, Steve M. Boyle built immersive installations for Google Chairman Eric Schmidt’s venture capital firm Innovation Endeavors, helmed San Jose Rep’s Emerging Artists Lab, produced and directed off-Broadway, trained in global theatrical techniques across South and Southeast Asia, and ran the digital half of the million dollar funding campaign that saved Santa Cruz Shakespeare and attracted Sir Patrick Stewart to its Advisory Board. With Epic, he has continued his work with multicultural and multidisciplinary collaborations that unite historic spaces, cultural performance, and bleeding-edge technology. During his tenure as CEO, Epic has worked with a diverse slate of artists including taiko drummers, hip-hop artists, Ballet Folklorico dancers, ASMR specialists, escape room designers, mixed reality developers, swing dancers, and circus performers. In every year that Epic has existed, more than half of Epic's artists have always been women, and more than half of Epic's artists have always been artists of color.


Kimberly Flynn

Producer & Experience Designer, Epic Immersive

Producer, Immersive Homecoming Summit

Kimberly Flynn is a multi-talented immersive creator, performer, and producer. As the Associate Producer for Epic Immersive, she has been instrumental in bringing large-scale immersive experiences to life for the public and for Silicon Valley, and is co-producing The Immersive Industry Homecoming Summit, a gathering of the immersive community at AREA15 Las Vegas featuring leaders from the worlds of immersive theatre, virtual reality, theme parks, immersive art environments, and everything in between. For Epic, Kim ran the Underland initiative, a residency program and incubator for immersive artists from underrepresented backgrounds. All told, Kim produced 30 Underland shows and experiences in 12 months, supporting artists on projects as diverse as Japanese tea ceremonies, butoh rituals, immersive theatre, food-based escape rooms, and more.

Across her years with Epic, Kim has held creative roles in more than 60 immersive experiences, drawing on her 20+ years of experience in events and entertainment. Most recently, Kim designed and built a 10,000-square-foot, multi-theme immersive environment for Epic Immersive's Bohemia as part of Epic's residency at the Hotel Whitcomb in San Francisco. In her years at Epic, she has worked as a story creator, script-writer, actor, designer, production manager, and producer on projects ranging from story-centric immersive theatre to marketing activations to spectacular corporate parties to bespoke team-building events. Throughout her work, Kim has been an outspoken voice for equity, diversity, and empathy in artistic producing. Creatively, she is most drawn to exploring the healing power of art and developing transformative experiences filled with authenticity and playfulness.


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Past Summits

Immersive Homecoming 2021

2021's Immersive Homecoming featured luminaries from around the world, including from Secret Cinema, Meow Wolf, Walt Disney International, Star Wars: Galactic Starcruiser, Marshmallow Laser Feast, David Byrne's Theater of the Mind, Broadway, Swamp Motel, Mycotoo, AREA15, Boomtown Fair, Les Enfants Terribles, The Oregon Shakespeare Festival, The Museum for Black Girls, Adventure Lab, and many more, with speakers joining us from the Americas, Europe, Japan, China, Singapore, India, and Russia.

2021 Speakers


This Immersive Globe

A digital series featuring metaverse networking, This Immersive Globe featured leading artists and producers from London and Shanghai's Alice's Adventures Underground, Los Angeles' Delusion, London's The Great Gatsby, Baobab Studios, New York's Queen of the Night, Chicago's Nevermore Park, New York's Sweeney Todd, Denver's David Byrne's Theater of the Mind, Los Angeles' Mycotoo and Giant Spoon, Germany's The Room, Paris' Helsingor, India's Crow, South Korea's Scarecrow, and many more, plus a special session focusing on the Chinese immerisve scene.

2020 Speakers


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